Arena Manager Creation
Name the person who outlives the roster
This character gives the company continuity when fighters die and turns events, travel, contracts, and trade into something personal.
Creation Form
Choose a face, race, and approach
Archetypes
Pick the intelligence guiding the banner
Silver Tongue Lanista
Diplomat
Diplomat
Wins rooms before the sand does and turns tense courts into usable contracts.
Bonuses
Better appearance rewards and travel outcomes
Stronger politics and sponsor-facing leverage
Stronger civic-pressure relief in difficult territories
Penalties
Training costs run a little higher
Broker purchases are not as sharp as a merchant's hand
Pit Captain Lanista
Fighter
Fighter
Runs the Ludus like a campaign camp and treats every contract as a test of hard readiness.
Bonuses
Cheaper, stronger training plans
Better yard morale and stronger fight-side recovery handling
Sharper contract follow-through after victories
Penalties
Public diplomacy is rougher and appearances pay a little less
Market and recruit negotiations cost more than they should
Broker-Lanista
Merchant
Merchant
Treats the company like a moving engine of debt, scarcity, and opportunity.
Bonuses
Cheaper market buys and stronger sell values
Better recruit pricing and cleaner purse extraction
Faster cash generation through broker-side actions
Penalties
Training is less efficient than under a fighter
Court ritual and public diplomacy land less cleanly than under a diplomat
What should I do next?
Name the person who owns the continuity
Create your lanista character that will own and operate the gladiator school.
Open Creation Form
Arena Manager
Create the owner
The banner still needs a personal center. Naming the owner unlocks archetype bonuses, quests, and a continuity character who survives roster turnover.
Create Manager
Snapshot
Current position
Ready fighters
0
Injured / recovering
0
Open NPC contracts
3
Market listings
5
Founding Scar
Leonid's Pass is testing whether the banner looks governable
The board is still busy, so the city is learning whether Auric chooses its pressure or just lets it pile up. At rank #3, the banner is visible enough that local reads stick longer. Lanista instincts are shaping how the company reads in this stop.
The pass decides whether a new school looks disciplined enough to deserve richer interior circuits. Even here, quiet house influence waits for clean fundamentals before it invests. Because civic pressure is low, local officials are deciding whether to treat the banner as manageable or merely profitable.
Start here. The pass tests whether a new banner looks disciplined enough to deserve the richer interior circuits.
Civic pressure is low, so local officials are not leaning hard on the company and rewards stay cleaner.
Home-ground bonus is active here, so local work reads cleaner and pays as if the school belongs on this circuit.
Start here. The pass tests whether a new banner looks disciplined enough to deserve the richer interior circuits. Street plans shift overnight, crystal light from the Prismatic Prison stains nearby hills, and every polished ward hides another informal toll.
Avarran Empire influence expressed through the Avar circuit.
Leonid's Pass still behaves like a frontier jury before it behaves like a city. Wardens, caravan judges, and road brokers want to see discipline before they allow glamour. Civic pressure is low, so local officials are not leaning hard on the company and rewards stay cleaner. The Ludus is based in Leonid's Pass, so locals are reading the banner as a district fixture instead of a passing curiosity.
Home Ludus Leonid's Pass
Avarran Empire
Company rank #3
Best territory rank #8
Reputation 3/5
Narrative Threads
Pressure meters
Civic Pressure Low
30/100 Sponsor Pressure Low
28/100 Rivalry Heat Low
26/100 Underworld Heat Low
22/100 Campaign Strain Low
30/100
Compact Ledger
Recent flow
Ivory Gate sponsorship Public wagers spiked after the ladder grudge with Marrow Accord was announced.
2,400 gold Rune-stitched armor refit Sabina's shield harness and Tima's spear rig both needed arcane reinforcement.
- Minus 650 gold Bestiary handling licenses Permits for hydra and owlbear exhibition work in contested regions.
- Minus 390 gold Street Chorus tribute A ward offering to keep recruitment songs favorable before the festival.
- Minus 220 gold